Knuckles in China Land is a Learn Japanese Game combined with a
console-style RPG (Role-Playing Game). It is designed to make certain
aspects of Japanese, German, and Indonesian language-learning a bit more
Gameplay is similar to traditional console RPGs, with the exception of the
battles. In these battles enemies take on the form of Hiragana, Katakana, Kanji
or Japanese, Indonesian, & German vocabulary.
Knuckles in China Land contains all the characters from the Hiragana and
Katakana syllabries, over 6000 Kanji characters (1000 of them are ordered
from 'more common' to 'less common'), and hundreds of Japanese, Indonesian,
& German words.
If you are not satisfied with the included content, you are free to add your
own using the included Vocabulary Editor. The Vocabulary Editor and the
Knuckles in China Land game both support non-Latin input. This allows
for content for virtually any language to be added.
Use the URL http://www.kicl.info (Donated
q00u) to link to this site.
This is not another NES-style
Knuckles in China Land has built-in learning content for the following
Content for any language can be added using the KiCL Vocabulary
This content can then be used in-game, in the same manner as the built-in
Gameplay is similar to traditional console RPGs. Outside of battles, you
can take your time to explore China Land.
Sometimes Knuckles will run into battles. Battles
are where vocabulary/character learning takes place. There is a
battle tutorial in the first village. Roumaji is automatically converted
If you've played a Sonic game before, you'll easily be able to recognise the
save-points. Be sure to save your game before boss battles.
Knuckles in China Land has multiple endings. If you are lazy, you will
get a bad ending.
Further information is available in the Help File included with the game.